Unity3d + Arduino *augmented* pleasure
I’m following a *very* interesting thread down at Arduino Forum. [kapser] a.k.a. [Tiuri de Jong] posted a huge step forward towards a Arduino-to-Unity connection (I can’t think of all the possibilities this framework can reach). This project uses Unity (which uses C# and JavaScript scripting), the Arduino (processing) and/or SerialProxy to connect the Arduino to […]